The only shots missing are shot 2 and 8 as they have been shown previously
Sunday, 18 May 2014
Other rendered shots of old character and update on new rendered shots with new character
The other rendered shots of the old character are basically what is on the play blast shown previously and soon i am to upload the rendered sequences of the final draft. After many rendered attempts we had found problems such as bottles animating on their own for purposes of copying scenes and importing the new character. Also, we found the characters face was also incorrect in certain shots as we could not see in the normal view play back in Maya. So after many rendered attempts we finally have a finished version of the scene. Unfortunately you don't get to see all of the scene that i had modelled but never the less it still there.
Character clothing
After i modelled the character, we needed to cloth him and as Rebecca designed some clothes for the character i helped attach the clothes to the character and fix any problems that arose such as the after we wrapped the clothes to the mesh the arms would not be visible in render so i fixed that and other problems that arose with the rigs controls that i also fixed.
Here is a rendered shot of scene 2 which shows the character fully clothed in pose.
Wednesday, 7 May 2014
Shot 4 rendered with old character.
shot 4 of the hand opening the animation in the final will be slightly different
Shot 3 rendered with old character
This is shot 3 of the characters eye waking up its not the finished shot
Shot 1 rendered with old character = progression
This is a practice rendered shot of the introduction shot to the scene, the only difference is the timing the new shot is 320 frames where as this shot is 239.
Thursday, 24 April 2014
Character Change
So by using the Morpheus rig we needed to change the character so it could look more like ours therefore we have changed the character which unfortunately means i will have to re animate the scene again! This will mean I can change the animation to make it better.
I will be posting some clips of the scene rendered with the correct animation and timing but with the normal rig that I haven't changed.
I will then go onto re animating and re rendering the scene and i will then put up the videos of that.
I will be posting some clips of the scene rendered with the correct animation and timing but with the normal rig that I haven't changed.
I will then go onto re animating and re rendering the scene and i will then put up the videos of that.
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