Wednesday, 7 May 2014

Shot 1 rendered with old character = progression

This is a practice rendered shot of the introduction shot to the scene, the only difference is the timing the new shot is 320 frames where as this shot is 239.

Thursday, 24 April 2014

Character Change

So by using the Morpheus rig we needed to change the character so it could look more like ours therefore we have changed the character which unfortunately means i will have to re animate the scene again! This will mean I can change the animation to make it better.

I will be posting some clips of the scene rendered with the correct animation and timing but with the normal rig that I haven't changed.

I will then go onto re animating and re rendering the scene and i will then put up the videos of that.




Saturday, 29 March 2014

Animation tweaking

Working on the same sequence and tweaking more towards the advice that Hillary and Charlotte have given me. Which was to change the way the bottle was grabbed and change the shoulder positioning and the neck also to change the direction of which way the eye will be seen waking up but that will be on a later play-blast

Animation progress

Changing the camera movement and also tweaking the animation a little.

Animation development

So after researching many different ways of getting up I settled on this way.



Thursday, 27 March 2014

Animation development

So after trying different ways of animating him getting up i tweaked a little body movement and changed the animation a little 


Animation Development

I started trying to make him sit up this way and it just didn't work so i tried a different approach.